Tetris Shelves!
Check out the instructions over at Instructables.com
\\drew
Scathing social commentary meets the gamer generation.
"There shouldn’t be any differences at all. We’re sharing the exact same assets. The engines have the same capabilities. Both systems have different things going for them. With PlayStation 3, currently, you can see maybe a slight difference in some of the textures. With Xbox 360 right now you may see a little bit smoother framerate, maybe a couple more frames per second right now. It’s so negligible right now that unless you’re sitting there looking at them both side by side, you’re not going to see any difference. And that’s our goal—to deliver the exact same experience on both of them."There are no current plans to utilize Sony's Sixaxis controller for the title either.
Totally out of the question. You would have to change the gameplay completely. Our mandate was to deliver a game that wouldn’t be possible on a previous system. That’s what we were told to do. So we were like, “OK, what wouldn’t have been possible? One hundred and fifty people on-screen, each with their own AI. What else wouldn’t have been possible? Climbing absolutely everywhere, a free path where you can go anywhere, all that stuff. The AI is chasing you everywhere you can go. Great. Let’s do that.” So we wrapped it all up and did Assassin’s Creed. Of course you could make a great Wii game based on the franchise and story and have it fit and stuff, because that’s something we thought about—having episodic content and having different things. But gameplay wise it would have to have a totally different set of key features.All in all this rationale makes sense. Developers should not be looking to port games from other systems to the Wii being that to fully take advantage of what the Wii has to offer the game truly needs to be build from the ground up with the intent of pushing its hardware, both from an art and engineering side as well as design. Use the system to it's fullest, and unfortunately I don't see that very likely when reverse engineering an existing engine.
If Blizzard is listening, I'd like to say thank you for everything you've done for my character to make him so good. I want to thank them for making the quest of the lost dog and the Old Rancher and all the stuff they gave us.They'll get the message man, and they know. Let me know what server you're on, we'll go hunt some Alliance. oo wait, you're Alliance? Ok, well then I'm liable to get killed then aren't I?